πŸ“‡Archetype Definition (.ytyp)

Archetype definitions (.ytyp) is basically the configuration file to define properties of objects. inside the .ytyp you will find multiple Archetypes, each archetype is for one object, there is 3 types of archetypes, Base, Time and MLO. Base is for .ydr, .ydd, .yft objects, Time archetypes are for time based objects such as window emissives that only show up at night. MLO archetypes are for MLOs (.ybn) objects.

SettingsDescription

Type

Archetype type (Base, Time, MLO)

Name

Archetype Name

Special Attribute

0-13 (mainly used for doors)

Texture Dictionary

Texture dictionary (.ytd)

Clip Dictionary

Linked YCD Animation (.YCD)

Drawable Dictionary

Physics Dictionary

Blank or same as Archetype Name if embedded

HD Texture Distance

Distance at what the HD Textures (+hi.ytd, +hidr.ytd) load

LOD Distance

Distance at which the object unloads

Asset Type

Assetless, Drawable Dictionary (.YDD), Drawable (.YDR), Fragment (.YFT), Unintialized

Asset Name

Same as Archetype Name

Linked Object

Object in blender scene linked to the archetype

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