# Vehicle Setup

The example vehicle used in this article is `adder.yft`

<figure><img src="https://4252508569-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FcRAM9lBHCqq3QodZ420I%2Fuploads%2FxU5BCjG8gZktM70Pz1QD%2Fadder.png?alt=media&#x26;token=2bd0c233-e1e4-4b68-b340-ea19c58a7246" alt=""><figcaption><p>adder.yft</p></figcaption></figure>

### Fragment Hierarchy

<div align="left"><figure><img src="https://4252508569-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FcRAM9lBHCqq3QodZ420I%2Fuploads%2Fb6DZa0GjqpnMF7fc2zRZ%2Fimage.png?alt=media&#x26;token=5a0b7813-c34b-4762-bb57-c21bf3e33a8c" alt=""><figcaption><p>adder.yft Blender hierarchy</p></figcaption></figure></div>

### Contents

{% content-ref url="broken-reference" %}
[Broken link](https://docs.sollumz.org/documentation/fragments.yft/broken-reference)
{% endcontent-ref %}

{% content-ref url="vehicle-setup/vehicle-windows" %}
[vehicle-windows](https://docs.sollumz.org/documentation/fragments.yft/vehicle-setup/vehicle-windows)
{% endcontent-ref %}

{% content-ref url="vehicle-setup/light-ids" %}
[light-ids](https://docs.sollumz.org/documentation/fragments.yft/vehicle-setup/light-ids)
{% endcontent-ref %}

{% content-ref url="vehicle-setup/paint-colors" %}
[paint-colors](https://docs.sollumz.org/documentation/fragments.yft/vehicle-setup/paint-colors)
{% endcontent-ref %}

{% content-ref url="broken-reference" %}
[Broken link](https://docs.sollumz.org/documentation/fragments.yft/broken-reference)
{% endcontent-ref %}

{% content-ref url="vehicle-setup/export-settings" %}
[export-settings](https://docs.sollumz.org/documentation/fragments.yft/vehicle-setup/export-settings)
{% endcontent-ref %}
