Paint Colors
Last updated
Last updated
Paint colors allow you to determine which materials represent the Primary color, Secondary color, Wheel color, Interior Trim color, and Dashboard color. To select the paint color for a material, navigate to Material Properties > Sollumz > Fragment
.
By default it will be "Not Paintable", meaning the shader will not be affected by any paint color.
Not all shaders are paintable. If you are trying to set up a paintable vehicle material and you are getting the "Not a paint shader" message, then you need to use a different shader. Typically you'd want to use a vehicle_paint
shader for the body of a vehicle.