Sollumz
2.4
2.4
  • 👋Welcome
  • 📋Features
  • 📗Getting Started
    • ðŸ“ĨInstallation
    • 🍀Creating Your First Asset
  • ðŸ”ĻSupport
    • ❔FAQ
    • 💎Getting Help
    • ⚠ïļFiles not supported by Sollumz
  • 📚Tutorials
    • 🌐Creating Static Meshes
    • ðŸ’ĨCreating Static Collisions
    • 🏠Creating Interiors [TODO]
    • ðŸŽļCreating Props
      • âšŦSetting Up Sollumz Shaders
      • 🌐Converting To Drawable
      • ⚩Creating the Archetype (.ytyp)
    • 🚙Creating Vehicles
      • 📑Setting Up the Model and Materials
      • ðŸĶīPositioning Bones
      • ðŸšĶVertex Groups, Hierarchy, and Armature
      • ðŸĒLOD Assignment
      • ðŸ“ĪExporting
    • ðŸ”ŦCreating Weapons [TODO]
    • 🎎Basic Animation Editing [TODO]
    • 👕Basic Clothes Editing
  • 📄Documentation
    • 🌐Drawables (.ydr)
      • Level of Detail (LODs) Editing
      • Rigging
    • 🚙Fragments (.yft)
      • Bone Physics
      • Collision Physics
      • Prop Setup
      • Vehicle Setup
        • Import Settings
        • Vehicle Windows
        • Light IDs
        • Paint Colors
        • Wheels
        • Export Settings
      • Vehicle Shaders
    • 🗂ïļDrawable Dictionary (.ydd)
    • ðŸ’ĨCollisions (.ybn)
    • 🎎Clip Dictionary (.ycd) [TODO]
    • 📇Archetype Definition (.ytyp)
      • Archetype Flags
      • Archetype Extensions
    • 🗚ïļMap Data (.ymap)
    • ðŸ’ĄLighting (.ydr)
      • Light Flags
      • Flashiness Values
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On this page
  • Vehicle Paint shaders
  • Vehicle Light shaders
  • Vehicle Glass shaders
  • Vehicle Interior shaders
  • Vehicle Mesh shaders
  • Vehicle Tire shaders
  • Vehicle Emissive shaders
  • Vehicle License plate shaders
  • Vehicle Miscellaneous shaders

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  1. Documentation
  2. Fragments (.yft)

Vehicle Shaders

In this page you can find all vehicle shaders used on vehicles and their technical usage

Vehicle Paint shaders

vehicle_paint1

Texture samplers: Diffuse, Dirt, Specular / DiffuseSampler, DirtSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular UV Map 1 - Dirt

vehicle_paint1_enveff

Texture samplers: Diffuse, Snow Sampler 0, Snow Sampelr 1, Dirt, Specular / DiffuseSampler, SnowSampler0, SnowSampler 1, DirtSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular UV Map 1 - Dirt Vertex Alpha: visibility of snow samplers

Vehicle Light shaders

vehicle_lightsmeissive

Texture samplers: Diffuse, Dirt, Specular / DiffuseSampler, DirtSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular UV Map 1 - Dirt

Vehicle Glass shaders

todo

Vehicle Interior shaders

vehicle_interior

Texture samplers: Diffuse, Specular / DiffuseSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular

vehicle_interior2

Texture samplers: Diffuse, Specular / DiffuseSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular

Vehicle Mesh shaders

vehicle_mesh

Texture samplers: Diffuse, Dirt, Bump, Specular / DiffuseSampler, DirtSampler, BumpSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Bump/Specular UV Map 1 - Dirt

Vehicle Tire shaders

vehicle_tire

Texture samplers: Diffuse, Dirt, Bump, Specular / DiffuseSampler, DirtSampler, BumpSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Dirt/Bump/Specular

Vehicle Emissive shaders

vehicle_dash_emissive

Texture samplers: Diffuse, Specular / DiffuseSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular

vehicle_dash_emissive_opaque

Texture samplers: Diffuse, Specular / DiffuseSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular

Vehicle License plate shaders

vehicle_licenseplate

Texture samplers: Dirt, Plate background, Place background bump, Font, Font bump / DirtSampler, PlateBgSampler, PlateBgBumpSampler, FontSampler, FontNormalSampler

UV Maps: UV Map 0 - Plate background, Place background bump, Font, Font bump UV Map 1 - Dirt

Vehicle Miscellaneous shaders

vehicle_badges

Texture samplers: Diffuse, Bump, Specular / DiffuseSampler, BumpSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Bump/Specular

vehicle_decal

Texture samplers: Diffuse, Specular / DiffuseSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Specular

vehicle_detail2

Texture samplers: Diffuse, Detail, Specular / DiffuseSampler, DetailSampler, SpecSampler

UV Maps: UV Map 0 - Diffuse/Bump/Specular UV Map 1 - Detail (tileable)

PreviousExport SettingsNextDrawable Dictionary (.ydd)

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