For the complete documentation index, see llms.txt. This page is also available as Markdown.

Wheels

Upon importing, you will notice that the vehicle has only one wheel. This is because the game instances (re-uses) wheel_lf for all other wheels.

Wheel meshes do not have vertex groups but are instead rigged by a Child Of Constraint (as explained in Drawables > Rigging).

Wheel mesh rigging

Also, wheel meshes have the Is Wheel Mesh property ticked under Object Properties > Sollumz.

Object Properties > Sollumz

That's all that's needed for setting up wheel meshes!

Previewing the Other Wheels

In Sollumz Tools > Fragment > Create Fragment Objects is a tool called Generate Wheel Instances. This tool will create instances of the wheel, allowing you to better preview what it looks like in-game. This is useful when positioning the wheel bones.

Sollumz Tools > Fragment > Create Fragment Objects

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