# Tutorials

- [Creating Static Meshes](/2.5/tutorials/creating-static-meshes.md)
- [Creating Static Collisions](/2.5/tutorials/creating-static-collisions.md): Game Collisions are stored in the Static Collisions (.ybn) file format. Creating Collisions in Sollumz is very straight forwards.
- [Creating Interiors \[TODO\]](/2.5/tutorials/creating-interiors-todo.md)
- [Creating Props](/2.5/tutorials/creating-props.md): Props are simply just entities or models that can be reused and placed multiple times to detail an area or scene.
- [Setting Up Sollumz Shaders](/2.5/tutorials/creating-props/setting-up-sollumz-shaders.md)
- [Converting To Drawable](/2.5/tutorials/creating-props/converting-to-drawable.md)
- [Creating the Archetype (.ytyp)](/2.5/tutorials/creating-props/creating-the-archetype.md): TODO
- [Creating Vehicles](/2.5/tutorials/creating-vehicles.md): In this crash course tutorial, you are going to learn how to create a vehicle using a vanilla GTAV vehicle as a base. A basic knowledge of RAGE engine is nice to see.
- [Setting Up the Model and Materials](/2.5/tutorials/creating-vehicles/setting-up-the-model-and-materials.md)
- [Positioning Bones](/2.5/tutorials/creating-vehicles/positioning-bones.md)
- [Vertex Groups, Hierarchy, and Armature](/2.5/tutorials/creating-vehicles/vertex-groups-hierarchy-and-armature.md)
- [LOD Assignment](/2.5/tutorials/creating-vehicles/lod-assignment.md)
- [Exporting](/2.5/tutorials/creating-vehicles/exporting.md)
- [Creating Weapons \[TODO\]](/2.5/tutorials/creating-weapons-todo.md)
- [Basic Animation Editing \[TODO\]](/2.5/tutorials/basic-animation-editing-todo.md)
- [Basic Clothes Editing](/2.5/tutorials/basic-clothes-editing.md)
